… даже незнаю с чего начать… начну с реализации :D
Posts tagged "mlgame"
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MLGame bot-loop... do i suck?! →
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Столько новых идей на тему mlgame бота…
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Руины на сервере Ерумия: I, III, IV, V, VI уровней
Халява, разбирайте )
[71-1-25] RUIN lvl 1 [71-1-30] RUIN lvl 1 [71-1-33] RUIN lvl 1 [71-1-44] RUIN lvl 1 [73-1-14] RUIN lvl 1 [73-1-19] RUIN lvl 1 [73-3-54] RUIN lvl 1 [68-3-09] RUIN lvl 3 [71-3-11] RUIN lvl 3 [73-3-38] RUIN lvl 3 [69-1-55] RUIN lvl 4 [69-2-43] RUIN lvl 4 [70-1-14] RUIN lvl 4 [70-1-44] RUIN lvl 4 [70-2-28] RUIN lvl 4 [70-2-35] RUIN lvl 4 [70-2-37] RUIN lvl 4 [70-2-49] RUIN lvl 4 [70-3-08] RUIN lvl 4 [70-3-53] RUIN lvl 4 [71-2-30] RUIN lvl 4 [72-2-21] RUIN lvl 4 [73-1-11] RUIN lvl 4 [73-1-18] RUIN lvl 4 [73-1-26] RUIN lvl 4 [73-2-04] RUIN lvl 4 [73-3-25] RUIN lvl 4 [73-4-56] RUIN lvl 4 [69-2-32] RUIN lvl 5 [70-1-31] RUIN lvl 5 [71-1-32] RUIN lvl 5 [71-2-07] RUIN lvl 5 [71-2-25] RUIN lvl 5 [71-3-29] RUIN lvl 5 [71-4-54] RUIN lvl 5 [71-3-52] RUIN lvl 6 [72-1-08] RUIN lvl 6 [72-3-39] RUIN lvl 6 [73-2-31] RUIN lvl 6 [73-3-52] RUIN lvl 6 -
Халява MLGame ячейки!
Oops, найдена бага, последняя координата +1 надо :)
i.e. 68-1-51 => 68-1-52Может быть кому нужны ячейки для городов > 38 клеток? )
[68-1-51] DEADLAND 41 [68-3-15] DEADLAND 41 [68-3-16] DEADLAND 39 [68-3-22] DEADLAND 42 [68-4-13] CURSEDFOREST 40 [69-4-62] HOLYLAND 39 [70-3-03] FOREST 39 [70-4-31] HOLYLAND 43 [70-5-15] MAGICFOREST 43 [72-1-32] DEADLAND 39 [72-2-16] MOUNTAIN 40 [72-2-38] HOLYLAND 41 [72-4-11] STEPPE 42 [73-2-02] FOREST 40 [73-2-33] FOREST 40 [73-2-44] FOREST 41Ещё один добрый человек поделился:
[53-21-53] STEPPE 39 [56-22-22] CURSEDFOREST 40 [56-22-26] FOREST 41 [57-20-51] DEADLAND 42 [57-22-52] MAGICFOREST 42 [58-21-44] STEPPE 39 [58-22-46] FOREST 42 [59-21-01] MOUNTAIN 39 [59-22-12] FOREST 40 [59-22-14] MAGICFOREST 43 [59-22-36] MAGICFOREST 43 [59-22-60] DEADLAND 39 [60-20-45] DEADLAND 43 [60-21-49] CURSEDFOREST 39 [61-20-22] HOLYLAND 42 -
Сканер “уже открытых” ячеек на карте
Сборщик уже исследованных ячеек… точнее его вывод:
[65-3-39] DESERT 29 [65-3-47] DESERT 29 [65-3-48] DESERT 22 [65-4-01] CURSEDFOREST 29 [65-4-03] CURSEDFOREST 37 [68-1-10] CURSEDFOREST 32 [68-1-11] CURSEDFOREST 22 [68-1-12] CURSEDFOREST 34 [68-1-13] CURSEDFOREST 37 [68-1-14] CURSEDFOREST 22 [68-4-12] STEPPE 24 [68-4-13] CURSEDFOREST 40 [68-4-14] DEADLAND 35 [68-4-15] DEADLAND 28 [69-2-60] HOLYLAND 28 [69-2-61] HOLYLAND 22 [69-3-00] MOUNTAIN 28 [69-3-01] MOUNTAIN 22 [70-1-49] HOLYLAND 23 [70-1-51] HOLYLAND 22 [70-1-52] HOLYLAND 37 [70-1-54] FOREST 27 [70-1-56] MAGICFOREST 38 [70-1-58] MAGICFOREST 24 [70-1-62] HOLYLAND 34 [70-5-12] MAGICFOREST 23 [70-5-13] MAGICFOREST 31 [70-5-15] MAGICFOREST 43 [70-5-17] MAGICFOREST 23 [70-5-18] STEPPE 28 [70-5-19] STEPPE 33 [70-5-20] STEPPE 26 [71-3-03] MAGICFOREST 23 [71-3-05] MAGICFOREST 36 [71-3-06] MAGICFOREST 26 [71-3-08] MAGICFOREST 22 [71-3-09] HOLYLAND 27 [72-2-32] MAGICFOREST 26 [72-2-33] STEPPE 33 [72-2-34] MAGICFOREST 22 -
1 more commit…
Собственно аккумулятор всех зданий с группировкой по городам…
[X-Y-Z] cityName ... HOUSES [5: 11], [6: 1] MAGIC_TOWER [1: 1] MARKET [5: 1] ... [X-Y-Z] cityName ... MARKET [3: 1] MERCHANT [5: 1] MINE_IRON [2: 2] ... [X-Y-Z] cityName ... MIRROR_TOWER [3: 1] SHOP [5: 2] SPYGUILD [3: 1] ... -
1st “spam” (automated) messages using my client for http://mlgame.ru/
Yeah, it looks stupid with bluring text, ‘cause i just can send it through game.. but… does it matter for me?! :D[root me.local /Users/me/Documents/Projects/mlgame]# ./run.rb Initializing hooks... Salt found: <salt ...> Ident found: <ident ...> First Second Third Fourth InGame? First Send message test [root me.local /Users/me/Documents/Projects/mlgame]# -
Now my mlgame-parser is fully ready
Just some example of converting expionage reports
[25.12.2010 18:12:45] denja3 (Хаос [68-0-0]) vs BPestilence (Pestilence [69-1-44]) S: 30 D: 03 AL: 3 [25.12.2010 21:45:16] EARTHMAIL (база [69-0-4]) vs BPestilence (Pestilence [69-1-44]) S: 21 D: 03 AL: 4 [25.12.2010 22:09:23] denja3 (Хаос [68-0-0]) vs BPestilence (Pestilence [69-1-44]) S: 30 D: 05 AL: 2 [25.12.2010 22:34:33] denja3 (Хаос [68-0-0]) vs BPestilence (Pestilence [69-1-44]) S: 30 D: 03 AL: 3 [28.12.2010 09:53:52] gcodroman (Atlas [69-1-18]) vs BPestilence (Research Lab [69-1-62]) S: 18 D: 00 AL: 4 [28.12.2010 22:43:50] denja3 (Хаос [68-0-0]) vs BPestilence (Research Lab [69-1-62]) S: 39 D: 00 AL: 4 [29.12.2010 04:53:36] BPestilence (Pestilence [69-1-44]) vs Rubal (Смрад [71-5-31]) S: 01 D: 00 AL: 4 [29.12.2010 07:23:15] Lival (=FOX= [71-2-15]) vs BPestilence (Pestilence [69-1-44]) S: 09 D: 09 AL: 1 [29.12.2010 07:23:24] Lival (FirstTown [71-0-53]) vs BPestilence (Pestilence [69-1-44]) S: 31 D: 10 AL: 3 [29.12.2010 08:37:11] BPestilence (Pestilence [69-1-44]) vs ChEN1981 (Луганск [68-6-8]) S: 24 D: 00 AL: 4 [29.12.2010 08:39:10] BPestilence (Pestilence [69-1-44]) vs REMover (Даркомен [68-5-34]) S: 19 D: 00 AL: 4 [29.12.2010 08:42:09] BPestilence (Pestilence [69-1-44]) vs flatliner (ходвиль [68-4-19]) S: 14 D: 00 AL: 4 [29.12.2010 10:06:36] Lival (FirstTown [71-0-53]) vs BPestilence (Research Lab [69-1-62]) S: 60 D: 00 AL: 4 [29.12.2010 10:07:09] Lival (FirstTown [71-0-53]) vs BPestilence (Pestilence [69-1-44]) S: 60 D: 04 AL: 3 [29.12.2010 10:34:00] Lival (FirstTown [71-0-53]) vs BPestilence (Research Lab [69-1-62]) S: 59 D: 00 AL: 4 [29.12.2010 10:55:18] cigan7788 (Geena [71-0-15]) vs BPestilence (Pestilence [69-1-44]) S: 60 D: 06 AL: 3 [29.12.2010 10:55:58] cigan7788 (Geena [71-0-15]) vs BPestilence (Research Lab [69-1-62]) S: 54 D: 00 AL: 4 [29.12.2010 10:57:52] Lival (FirstTown [71-0-53]) vs BPestilence (Research Lab [69-1-62]) S: 60 D: 00 AL: 4 [29.12.2010 11:45:49] Lival (FirstTown [71-0-53]) vs BPestilence (Research Lab [69-1-62]) S: 60 D: 00 AL: 4 [29.12.2010 11:47:10] Lival (FirstTown [71-0-53]) vs BPestilence (Pestilence [69-1-44]) S: 60 D: 08 AL: 4 [29.12.2010 12:27:12] BPestilence (Pestilence [69-1-44]) vs ikmolife (Мурсьелаго [67-5-5]) S: 33 D: 03 AL: 3 [29.12.2010 12:29:37] BPestilence (Pestilence [69-1-44]) vs klewrer (Новый город [67-4-58]) S: 23 D: 00 AL: 4 [29.12.2010 13:04:48] Lival (FirstTown [71-0-53]) vs BPestilence (Research Lab [69-1-62]) S: 52 D: 00 AL: 4 [29.12.2010 14:07:56] Lival (FirstTown [71-0-53]) vs BPestilence (Research Lab [69-1-62]) S: 52 D: 00 AL: 4 [29.12.2010 17:27:30] BPestilence (Pestilence [69-1-44]) vs blotto (Tredor [66-1-5]) S: 40 D: 00 AL: 4 [29.12.2010 17:27:39] BPestilence (Pestilence [69-1-44]) vs Feesslol (Ambrella [66-1-4]) S: 40 D: 00 AL: 4 [29.12.2010 17:27:46] BPestilence (Pestilence [69-1-44]) vs art1978 (arturon [66-1-21]) S: 40 D: 00 AL: 4 [29.12.2010 21:45:56] Lival (FirstTown [71-0-53]) vs BPestilence (Research Lab [69-1-62]) S: 31 D: 00 AL: 4
![1st “spam” (automated) messages using my client for http://mlgame.ru/
Yeah, it looks stupid with bluring text, ‘cause i just can send it through game.. but… does it matter for me?! :D
[root me.local /Users/me/Documents/Projects/mlgame]# ./run.rb
Initializing hooks...
Salt found: <salt ...>
Ident found: <ident ...>
First
Second
Third
Fourth
InGame?
First
Send message test
[root me.local /Users/me/Documents/Projects/mlgame]#](http://25.media.tumblr.com/tumblr_lf7mqllcv01qbi7dwo1_1280.png)